Designing the future: new engineering program at uOttawa to address gaps in technology job market

Newsroom
Woman wearing VR goggles
Michelangelo Buonarroti
The University of Ottawa recently added a new experiential learning program to train the next wave of technology workers in A.I. (Artificial Intelligence), UX (user experience) and in STEM (Science, Technology, Engineering and Math).

The Bachelor of Multidisciplinary Design seeks to address the gap between theory and practice through experiential learning opportunities and collaborative projects. The flexible format will allow students to select hands-on learning experiences via course selection, internships, labs, and mentorship opportunities.  

This program is looking for students who want to make a difference in the world by focusing on solving multidisciplinary challenges at the intersection of technology and other fields, such as arts, social sciences, or health care. 

It also stands out for being a creative way to offer a bachelor’s degree in technology and engineering design to a broader group of students. Engineering programs often require an incredibly high grade point average to get into and may not appeal to all, but this program enhances the application process by looking at the overall person, their passions and career aspirations, in addition to their grade point average.  

This is the first bachelor program to come out of the new School of Engineering Design and Teaching Innovation, which launched last year and aims to redefine the engineering learning experience by adapting it to the realities of the 21st century. The School also offers novel graduate level programs. 

Students in the Bachelor of Multidisciplinary Design can choose from learning paths that were created in collaboration with industry experts to address real gaps in the job market to ensure that students will graduate market ready, prepared to become the next generation of change makers.  

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