Emmanuel Duplàa is a full professor, specialized in information and communication technology (ICT) for learning. After completing a BA in mathematics and a master's degree in cognitive sciences, he completed a PhD in education on the unconscious dimensions of online relationships in the context of e-Learning. He participated in different projects on ergonomic design and planning (Institut de Recherche en Informatique et Automatique), on e-learning (Télécom-Paristech and Centre d'Études Supérieures Industrielles) and training aspects of e-Health (TÉLUQ). He is currently conducting research at the Faculty of Education on educational video games (in partnership with the School of Information Technology and Engineering), on digital literacies and on design processes in e-learning. Professor Duplàa is a Learning Committee Lead with the LIFE Research Institute.
Emmanuel Duplàa
Profile
Emmanuel
Duplàa
Full Professor
Director of Programmes PDP
Director of Programmes PDP
Room
LMX 417
Email
Journals & Other
Cotnam-Kappel, M., Hagerman, M. S. & Duplàa, E. (2020). La formation Bricoleur : un modèle informé par les expériences et voix du personnel enseignant. Revue des sciences de l’éducation, 46 (1), 117–150.
Crettenand Pecorini, B., & Duplàa, E. (2020). La gérontologie narrative numérique : porte ouverte sur les apprentissages informels intergénérationnels et les communications numériques. ESSACHESS, 13 (2), 59–86.
Kaufman, D., Ma, M., Sauvé, L. Renaud, L. & Duplàa, E. (2019). Benefits of Digital Gameplay for Older Adults: Does Game Type Make a Difference?International Journal of Aging Research, 2 (4).
Research interests
- Educational technology
- E-learning
- Serious games
- Digital literacy